Jetsetter: Persona 5 the Hedgehog? Sega tries to buy Atlus - Digital Trends

Discussion in 'Important news' started by ReporterDude, Aug 19, 2013.

  1. ReporterDude

    ReporterDude Fan

    Joined:
    Jan 12, 2012
    Messages:
    111
    Likes Received:
    0
    Reputation:
    0
    Jetsetter: Persona 5 the Hedgehog? Sega tries to buy Atlus - Digital Trends

    HTML:
    <table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGE84rcIWAAMdcwLGU8Y8i8StQjFA&url=http://www.digitaltrends.com/gaming/jetsetter-sonic-the-hedgehog-vs-persona-sega-tries-to-buy-atlus/"><img src="//t3.gstatic.com/images?q=tbn:ANd9GcS0b8tiXdh22HDNkB357gJ2rSAX3bWyF2L5UPZkVDn3218FbrYRYp_uT-8IM6ZOb5aVTQu13Rk" alt="" border="1" width="80" height="80" />
    <font size="-2">Digital Trends</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif">
    <div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGE84rcIWAAMdcwLGU8Y8i8StQjFA&url=http://www.digitaltrends.com/gaming/jetsetter-sonic-the-hedgehog-vs-persona-sega-tries-to-buy-atlus/"><b>Jetsetter: Persona 5 the Hedgehog? <b>Sega</b> tries to buy Atlus</b></a>
    <font size="-1"><b><font color="#6f6f6f">Digital Trends</font></b></font>
    <font size="-1">Where there's a will, there's a way, and nowhere is that more true than in the world of video game development. The creative impulse cannot be controlled or reined in, even in as expensive and time consuming a medium as video games. Just look at the?<b>...</b></font>
    <font size="-1" class="p"></font>
    <font class="p" size="-1"><a class="p" href="http://news.google.com/news/more?ncl=dnQVSujW3XGmm4M&ned=us"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
    Source: Jetsetter: Persona 5 the Hedgehog? Sega tries to buy Atlus - Digital Trends
     
  2. diamond

    diamond Fan

    Joined:
    Jul 6, 2009
    Messages:
    428
    Likes Received:
    0
    Reputation:
    0
    I like Sega & all and heard they published a few Atlus games in Japan, but I don't know if Atlus would be in good hands at Sega. Hearing early this year that Sega would focus on only 5 franchises reaching retail with a more focus on digital distribution just seems stark to what Atlus would normally do.
     
  3. Tweeg

    Tweeg Big fan

    Joined:
    Oct 7, 2004
    Messages:
    870
    Likes Received:
    0
    Reputation:
    1,000
    The problem I see with Sega at present is the lack of leadership for the now combined Americas & Europe division, formerly Sega of America and Sega of Europe. The fellow they've put in charge seems completely oblivious to the desires of the fans that actually buy Sega's products.

    If SoJ would actually put someone in charge of the division who had a functioning brain I've no doubts that we would see Sega entering itself into a renaissance era of popularity. But right now, the company, viewed from a non-Japanese perspective seems like a pale shadow of its former self.

    In Japan, Sega is doing great. They're releasing fantastic games, they've got excellent marketing, and they overall seem to be very much intune with what Sega fans want.

    But here, outside of Japan? SoA refused to localise some of their own franchises. Instead they actually allowed outside publishers to bid on the licensing rights. Absolute stupidity! So companies like NIS (whom I hold nothing against), did what Sega itself refused to do and have had excellent retail success for doing so.

    The last few SoJ developed games which SoA/SoE actually has bothered to localize, they failed miserably with on the marketing side and then only did limited releasing of said titles. I'll give three examples, all of them Nintendo DS titles.

    Phantasy Star 0
    - Sega, and even Nintendo Power Magazine did a great job of hyping this title up pre-release. But then once it was released, nothing! And to add more insult to injury, had I not pre-ordered the game, I probably would have never found a copy to buy. It quite literally sold out virtually every copy in the first month and then there simply were no additional copies to be had. This was a headache for people that had waited to buy the game pending reviews from other players because by the time well informed reviews were being posted, most every retailer had already sold out. This game could have easily sold a million copies across the English speaking world, but for reasons I can never hope to fathom, there were no additional production runs for this game.

    Infinite Space
    - Quite the opposite of Phantasy Star 0, this game got almost no promotion from SoA/SoE, but got tons of hype from gaming publication reviewers, especially Nintendo Power. But what happened? The game's release was, at the last minute, pushed forward a year with no explanation! This led to a multi-month gap between the published hype for the game and the actual game release. And here to, the game got a single, very limited, print run. I myself wasn't even aware it had finally been released until a used copy turned up at GameStop with a staggering $50 price tag on it... which would've been a bargain compared to what it now goes for on the secondary market. Yes, it's that scarce.

    Bleach: 3rd Phantom
    - Sega had great marketing campaigns for their first two Bleach games on the DS, both of which were classic-style fighters. But when news broke that the third game was to be a Sega-made RPG, there was Bleach & Sega fan hype coming from everywhere. Only thing missing, now release date announced. In fact, Sega didn't even bother to market this game. Instead, they quietly shipped the limited print run out to retailers, and if you were lucky enough to find a copy to buy, well good for you. This was SoA/SoE's last big slap in the face to all the Sega and Bleach fans who owned a Nintendo DS.

    Quite frankly I could go on and on about all the mistakes SoA/SoE have made from the early termination of Dreamcast onward, but I don't care to remind myself of these catastrophic blunders any further.
     

Share This Page